[Blender 4.3] Creating a Dragon (Snake) Animation

2025 is the Year of the Snake (巳年, “Midoshi”)!
Since I started using Blender in 2020, I have modele ...
【Blender 4.2】Recreating the Pokémon Move “Moonblast” Effect

To celebrate Halloween, I shared an animation of the Ghost/Fairy-type Pokémon Flutter Mane on social media (X, former ...
【Blender 4.1】How to Create Dragon Scales

Since 2024 is the “Year of the Dragon” according to the zodiac, I decided to model a “dragon” ...
【Blender 3.5】How to Create a Sacabambaspis (Model)

Recently, the ancient fish “Sacabambaspis” has become an unexpected trend on Twitter.
It all starte ...
[Blender 3.2] Creating Sequential Turn Signals [Car Modeling]

Recently, I modeled the “AUDI RS3 2017 model” in Blender.
The creation process is essentially the s ...
[Blender 2.93] Modeling Sea Urchin – First Geometry Nodes Experience

This is a breakdown of the “sea urchin” model I created on October 10th as part of the “Midnight Mo ...
【Blender 2.93】Anko Modeling (Yomogi Dango) [Memo]

I’ve compiled how to create anko (sweet red bean paste) using 3DCG (Blender) for future reference.
This article ...
【Blender 2.93】Simple “Cumulus Cloud / Towering Cumulus” Modeling Method [Memo]

I researched how to create “Cumulus Clouds/Towering Cumulus” in Blender and summarized the process.
【Blender 2.93】Modeling the “Sea of Clouds (and Rocky Mountains)

This is an explanation of the “Sea of Clouds (and Rocky Mountains)” created on June 19.
I used Blen ...
【Blender 2.92】 “Pouring Water into a Fishbowl” Fluid Animation

In this project, I used fluid simulation (physics simulation) in Blender to pour water into the “Dream-Colored ...