【Blender 4.2】Recreating the Pokémon Move “Moonblast” Effect
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To celebrate Halloween, I shared an animation of the Ghost/Fairy-type Pokémon Flutter Mane on social media (X, former ...
【Blender 4.1】How to Create Dragon Scales
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Since 2024 is the “Year of the Dragon” according to the zodiac, I decided to model a “dragon” ...
【Blender 3.5】How to Create a Sacabambaspis (Model)
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Recently, the ancient fish “Sacabambaspis” has become an unexpected trend on Twitter.
It all starte ...
[Blender 3.2] Creating Sequential Turn Signals [Car Modeling]
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Recently, I modeled the “AUDI RS3 2017 model” in Blender.
The creation process is essentially the s ...
[Blender 2.93] Modeling Sea Urchin – First Geometry Nodes Experience
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This is a breakdown of the “sea urchin” model I created on October 10th as part of the “Midnight Mo ...
【Blender 2.93】Anko Modeling (Yomogi Dango) [Memo]
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I’ve compiled how to create anko (sweet red bean paste) using 3DCG (Blender) for future reference.
This article ...
【Blender 2.93】Simple “Cumulus Cloud / Towering Cumulus” Modeling Method [Memo]
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I researched how to create “Cumulus Clouds/Towering Cumulus” in Blender and summarized the process.
【Blender 2.93】Modeling the “Sea of Clouds (and Rocky Mountains)
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This is an explanation of the “Sea of Clouds (and Rocky Mountains)” created on June 19.
I used Blen ...
【Blender 2.92】 “Pouring Water into a Fishbowl” Fluid Animation
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In this project, I used fluid simulation (physics simulation) in Blender to pour water into the “Dream-Colored ...
【Blender 2.93】Modeling a Desert (Sand Dunes)
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Here’s a guide to modeling a desert (sand dunes).
Using Blender’s built-in addons like Dynamic Sky, A.N.T. Land ...