【Blender 2.93】Modeling the “Sea of Clouds (and Rocky Mountains)
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This is an explanation of the “Sea of Clouds (and Rocky Mountains)” created on June 19.
I used Blen ...
【Blender 2.92】 “Pouring Water into a Fishbowl” Fluid Animation
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In this project, I used fluid simulation (physics simulation) in Blender to pour water into the “Dream-Colored ...
【Blender 2.93】Modeling a Desert (Sand Dunes)
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Here’s a guide to modeling a desert (sand dunes).
Using Blender’s built-in addons like Dynamic Sky, A.N.T. Land ...
【Blender 2.93】How to Create the “Glowing Jellyfish” Pattern【Material Node Study】
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On June 12, I created a summary of how to model and design materials for a “Glowing Jellyfish.”
By ...
【Blender 2.92】How to Create Shell Patterns (Shell Texture)【Material Node Consideration】
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On June 5th, I summarized how I arrived at creating the “shell” pattern, reflecting what I thought and ho ...
[Blender 2.92] Creating Animation of a Rolling Lemon
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This is an explanation of the “Rolling Lemon” I created on May 24th.
I followed a tutorial video by ...
【Blender 2.92】 Modeling a “Cassette Tape”
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This is an explanation of the “Cassette Tape” I created on May 5th.
I used Boolean, Mirror Modifier ...
【Blender 2.92】Creating “Dice Animation”
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Explanation of the “Dice Animation” created on May 15th.
I learned about Blender’s physics an ...
【Blender 2.92】Modeling a Badminton Racket
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This is the explanation of the “Badminton Racket” I created on April 3.
I was inspired by Sasara Bc ...
【Blender 2.92】Modeling of a Coffee Grinder
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This is an explanation of the “Coffee Grinder, etc.” created on April 10.
Inspired by Mdesign’ ...