【Blender 2.93】Simple “Cumulus Cloud / Towering Cumulus” Modeling Method [Memo]

I researched how to create “Cumulus Clouds/Towering Cumulus” in Blender and summarized the process.
【Blender 2.93】Modeling the “Sea of Clouds (and Rocky Mountains)

This is an explanation of the “Sea of Clouds (and Rocky Mountains)” created on June 19.
I used Blen ...
【Blender 2.92】 “Pouring Water into a Fishbowl” Fluid Animation

In this project, I used fluid simulation (physics simulation) in Blender to pour water into the “Dream-Colored ...
【Blender 2.93】Modeling a Desert (Sand Dunes)

Here’s a guide to modeling a desert (sand dunes).
Using Blender’s built-in addons like Dynamic Sky, A.N.T. Land ...
【Blender 2.93】How to Create the “Glowing Jellyfish” Pattern【Material Node Study】

On June 12, I created a summary of how to model and design materials for a “Glowing Jellyfish.”
By ...
【Blender 2.92】How to Create Shell Patterns (Shell Texture)【Material Node Consideration】

On June 5th, I summarized how I arrived at creating the “shell” pattern, reflecting what I thought and ho ...
[Blender 2.92] Creating Animation of a Rolling Lemon

This is an explanation of the “Rolling Lemon” I created on May 24th.
I followed a tutorial video by ...
【Blender 2.92】 Modeling a “Cassette Tape”

This is an explanation of the “Cassette Tape” I created on May 5th.
I used Boolean, Mirror Modifier ...
【Blender 2.92】Creating “Dice Animation”

Explanation of the “Dice Animation” created on May 15th.
I learned about Blender’s physics an ...
【Blender 2.92】Modeling a Badminton Racket

This is the explanation of the “Badminton Racket” I created on April 3.
I was inspired by Sasara Bc ...